GoldenEye: Source | |
---|---|
Developer(s) | Team Goldeneye: Source |
Distributor(s) | Mod DB |
Engine | Source Engine |
Version | 4.1 (Released December 11th, 2010) |
Platform(s) | Windows, possible Macintosh release in the future. |
Release date(s) | Official Alpha 1: December 26th, 2005 Beta 1: December 27th, 2006 Beta 3: February 7th, 2009 Beta 4: February 19th, 2010 Version 4.1: December 11th, 2010 Unofficial Beta 1.1: December 5th, 2007 |
Genre(s) | First-person shooter |
Mode(s) | Multiplayer, possibly Single player in the future. |
System requirements |
GoldenEye: Source is a total conversion mod in development using Valve's Source engine. GoldenEye: Source is a multi-player-only remake of the award winning 1997 Nintendo 64 video game, GoldenEye 007, itself based on the James Bond film of the same name.
The first alpha release was distributed on December 25, 2005, receiving more than 65,000 downloads in 2 weeks. The first Beta release of GoldenEye: Source was released on December 26, 2006, with an unofficial patch created by a developer released a year later. The patch fixed some of the bugs present in the first beta version, but was not officially supported by the development team with support only available from a topic in the GoldenEye: Source forum.[2] Beta 3, was released on February 7, 2009 after a complete overhaul of the mod's code for the Orange Box version of the Source Engine. The current version, Release 4.1, was released on December 11, 2010. This is the first non-beta release.
The mod received two awards in the 2006 Moddb awards, a win in Editor's Choice[3] for the Reinvention category, and was player-voted 3rd place in the overall category Mod of the year,[4] rising from their fourth placed finish in the unreleased category of the 2005 awards.
|
|